Cyberworld Endless

Mega Man Battle Network 6, as a roguelike

A new net every run, played by BN6 itself from your own ROM. And now it connects: meet other players' MegaMen in the Net Square, trade with them and NetBattle them.

Net Square

Online, 8 a channel
  • MegaMan on the white gate in Lan's HP: To the Net Square, Lan? Yes or No, the NetPass's four stamps across the top

    Through the gate

    Lan's HP, where every run begins and comes home, has a gate to a Net Square on a server. Your run waits at the gate, and only a chip you trade comes home with you.

  • Meet

    Phrases and emotes from a fixed list, never free text. Say one together round the landmark, and the Square cheers.

  • Trade

    One spare chip for one at Trade Central, BN5's too, or an offer on its board with what you want for it.

  • NetBattle

    MegaMen as they are: folder, NaviCust, Crosses and Souls. Rollback keeps it to 2 frames of input delay on a good connection.

  • Watching Kei VS Mira from the stands: R the other side, L cheer, B leave

    Watch

    The referee calls every battle in the channel. Watch one from the stands, from its first frame, and cheer.

  • The Net Square's Board: the week's DeepNet, 1. Mira: 10!, 2. Dex: 9, 3. Rio: 8

    The week's DeepNet

    Every Monday each server opens one net, the same for all, from the same start. The Board ranks the deepest dives.

The NetPass

The Square is everyone's: BN6 Cybeast Gregar (USA) is all it takes. NetBattles, trades and the DeepNet need the full set, BN5 Team Colonel (USA) and BN4 Red Sun (USA) beside it, and the greeter stamps your pass.

  • Computers, phones, handhelds, the browser: all of it
  • New 3DS: the Square and trades

Anyone can host a server. How to go online · What a server keeps

One run

About an hour, ten layers down
  1. Lan's room
    Lan at his PC in his room: Jack in! MegaMan, Execute!!

    Jack in

    A run begins at home. Lan's PC jacks MegaMan in to the Endless Net, whose paths change every time.

  2. Layer 1

    A new net every run

    Three layers an act, each in the style of one of BN6's areas, with its viruses, Mystery Data, Net Dealers and Mr.Progs.

  3. Every layer

    BN6's own battles

    Run by the game itself, and growing with the depth, not the area.

  4. Off the way

    BN6's set pieces

    Rush's gaps, Link Navi obstacles a Cross clears, security cubes and teleports, each guarding data.

  5. Layer 3

    A guardian ends each act

    A copied Navi in his arena, and a chip at the Net Dealer that answers him. His data: HP, his chip, his Cross.

  6. Between acts

    Home between acts

    Central Town remembers the run. AsterLand orders any chip the Library holds, three people post a request, and Lan's HP has the gate to the Net Square.

  7. Layer 10
    The Cybeast Nest's card: the bottom of the net, lair of the Cybeasts, its guardian not known yet

    The Nest

    After three acts, the Cybeast Nest. Its guardian's fall wins the run.

The run is won. And it opens what lies below.

The endless net

Nineteen layers through the Undernet and the Graveyard to the Cybeast's den, then around again, harder. Bass waits in the Secret Area.

Battle Network 5 and 4

Put Team Colonel (USA) beside BN6, and BN5's areas, viruses, chips and Navis join the runs, fought in BN6's engine. Beat one of its Navis for his Soul, and UNITE with it in every battle after. Put Red Sun (USA) there too, and BN4's areas, viruses, chips, Navis and tournament join them. Online, the two fill your NetPass.

Runs leave options

The jack-in setup: net, folder, Cross, threat and help, with the closed folders and how they open
The PET's E-Mail: Dad's Records mail, HeatMan 2-1 with his code, SlashMan 1-0, EraseMan 0-1

Not power: every run starts as strong as the first. A folder, a Cross, ten threat rungs, and Dad keeps your record.

Get it

Free
  • Browser
  • Windows, macOS, Linux
  • Steam Deck
  • Android, iPhone
  • PortMaster
  • New 3DS

Every build needs your own Mega Man Battle Network 6: Cybeast Gregar (USA) .gba, and every one goes online. BN5 Team Colonel (USA) and BN4 Red Sun (USA) beside it are optional: their areas and viruses join the runs, BN4's tournament too, and online the two fill the NetPass. None contains game data. Every download · What's new · FAQ · Player's guide