Sources
Official
Developer interviews & talks
- ExileCon 2023 — PoE2 keynote (Wilson + Rogers). Cited paraphrastically; the keynote is the canonical articulation of the speed-vs-weight rebalance.
- Jonathan Rogers EA-launch livestream (December 2024). Cited paraphrastically for the one-death-map rationale.
- MMORPG.com — Jonathan Rogers interview
- PCGamesN — Rogers on endgame focus and one-button builds
- Fandom — Chris Wilson on PoE 2's origins — naming PoE1's gem/socket design costs.
- GameRant — Why PoE 2 walked back ascendancy flexibility
Reviews & EA coverage
- Rock Paper Shotgun — PoE2 EA review
- Reddit r/pathofexile2 — EA launch megathread / one-death-map discourse
- ZiggyD systems deep-dives — ongoing on YouTube.
Caveats on quote attribution
PoE2 design intent is mostly delivered through livestreams, podcasts, and ExileCon talks rather than written manifestos. Quotes attributed to Jonathan Rogers in this entry's mechanic pages are paraphrased from those sources where direct verbatim text was not findable on the pathofexile.com forums. Where exact wording matters, treat the attributions as pointing at the right talk even when the wording is approximate. The factual structural claims (one-death maps, weapons-grant-skills, sockets on skill gems, parallel products) are reliable.